Also, the fact that playing two C notes at the same time will result in C# sounding will cost you a couple brain cells each time this occurs. a Note Off for a bent note), you count down Pitch Bend on that MIDI Channel from either 4096 or 9192 to 0, then you decrement the count of sounding notes by 1.Īll this is pretty fragile, as a) it relies on having a multitimbral synth to talk to, b) the synth’s pitch bend ranges must all be 2, regardless of chosen preset, and c) you must not touch the keyboard’s pitch bend wheel during all this as it will interfere with the pitch of whatever note is active on MIDI Channel 1. I'm sure most of you know about this sort of thing but I've never really tried it on anythin. If a Note Off comes in that specified octave and there is that note sounding in another octave (i.e. Had a blast making this video and thought I'd share the results. If a Note On outside that specified octave matches a held note in that octave, you start the PBG as well. Pitch Bend is a 14bit value sent in two MIDI bytes so you count to either 4096 for a half step or to 9192 for a whole step, albeit twice as fast. Another feature is the start and end delay (can also be. The plugin supports optional velocity scaling and randomization for each note of the chord. Use the chord-switch octave to select chord type, and play the chords with the rest of the keyboard. The Octaver 82 is used to fatten up the instrument. Then you check if a Note On is in a specific octave and if it is you check if any of the sounding notes matches that Note On or an octave of that Note On, and if it is, you start your Pitch Bend Generator on that matching Note On’s MIDI Channel, which is a counter that ramps up in a specific speed to a specific value. Chordit is a VST plugin that allows you to trigger chords by playing single notes. Octaver 82 is an analog simulation of the BOSS OC-2, classic monophonic octaver of the early 80s. Finally, you can use the Waves Bass Slapper both as a plugin and as a standalone instrument. Plus, real-time MIDI controls and a customizable key switch editor make it suitable for use at live settings. This gives you one channel per sounding note. The Bass Slapper lets you control your tone with a 4-band EQ, sub-octave, and low boost features. It is plain C++, where you have a variable that counts the sounding notes and copies that value to the Note On’s MIDI Channels. No, but that portion of code isn’t JUCE-specific anyway.
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